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Deadlands Noir - That Old Time Religion Download Code

Updated: Mar 18, 2020





















































About This Game A Visual Novel set in the Deadlands Noir RPG Setting from Savage Worlds.* Now updated to include Episode 1 and 2 *New Orleans, 1935. Whoever called this "The Big Easy" sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that's not in short supply is trouble. From shady thugs to crooked cops to mafia soldiers, there's plenty of characters out there looking to give an honest Joe a hard time. And that's not the worst of it.There are stories going round about things that go bump in the night. Things you wouldn't want to meet in a dark alley on a darker night. And those stories aren't just coming from rummies or saps who read that epitaph rag.Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie--and more than a little luck--they might just be enough to turn the tide.This is just one story. The story of Harvey Jenkins, Private Investigator.This story was written by Sean Patrick Fannon, Lead Designer and Brand Manager for Savage Rifts and author of numerous RPG products such as Shaintar: Legends Arise and The Fantasy Roleplaying Gamer's Bible. The story is set in the Deadlands Noir RPG Setting created by John Goff, Shane Hensley, Clint Black and Sean Preston. The soundtrack was produced by Harry Mack for the Deadlands Noir Kickstarter and has been incorporated here as compelling background music. Cheyenne Wright produced all the images and artwork. The original concept was produced by Brendan Quinn and edited by Sara Quinn. Doug Davison converted it and rewrote much of the program to run using the Ren'Py visual novel creation software. Episode 2 was written by Sean Patrick Fannon, with contributions by Doug Davison. Sound FX were sourced from SoundBible.com and other public domain sources. Credits are included at the end of the story.If you like this story, please look for more stories featuring Harvey Jenkins in The Big Easy.GameplayA visual novel with 1 - 1.5 hrs of play time (at an average pace)1 hour of background music - classic sleuth music has tons of character - jazzy riffs, slinking symbols. Ambient sections set the mood with dark, surreal backdrops.Branching story-line (somewhat linear)The first of many stories featuring Harvey Jenkins, Private InvestigatorSet of 5 Trading CardsEpisode 2 GameplayAdds roughly another 1-2 hours of play timeAdds skill checks based in the Savage Worlds and Deadlands Noir RPG using Harvey's stats for shootingNew, deadly story branches lead to meaningful results to your choicesExpands upon Harvey's relationship with characters from Episode 1New Achievements to unlock 7aa9394dea Title: Deadlands Noir - That Old Time ReligionGenre: Casual, IndieDeveloper:SmiteWorks USA, LLCPublisher:SmiteWorks USA, LLCRelease Date: 3 Jul, 2015 Deadlands Noir - That Old Time Religion Download Code deadlands noir - that old time religion Pros: CheapCons: no setting customizationbland writingno choicesvery shortbad graphicsassumes you know everything alreadyno character depthin total, forget this game, just save your money!. Good game: a decent story with original noir-styled art and music. Possibly a bit short but that would be my only complaintEdit for Episode 2: Where episode 1 felt short and had a story that was a bit linear, episode 2's story is a bit longer and feels more fleshed out with a few more branching paths because they've added a little bit more weight to the choices you make. Overall the game feels more complex but in the good way, it makes you feel more invested with the characters and the story. This is a good Deadlands story and I will be pleased if the devs make more.. This has a decent story, With likable characters and some old 1930's Noir visuals and actions. Seems I've been getting away from my normal otome games that i love so much, To see what other genres have to offer. This came at a cheap price with a free 2nd episode\/chapter with unlockable achievements. Its good all around.. Pros: CheapCons: no setting customizationbland writingno choicesvery shortbad graphicsassumes you know everything alreadyno character depthin total, forget this game, just save your money!. I read one review, in which the player complained that the clues were too easy to come by. The way I saw this game, the point wasn't just to find clues - it's to follow the detective on his journey and choose the path he takes. I assume that most choices will eventually lead to him solving the mystery, but even if they don't, it's fun choosing which informant he speaks to next, which action he decides to take, etc. It's your classic choose-your-own adventure novel, and for me, it brought back tons of great memories from my childhood. I personally loved this game. And I loved the visuals. The artwork was amazing, and I thought the music was great too.. An enjoyable short noir visual novel similar to The Detail but with magical/voodoo elements. This game would have been better priced at half of what it costs now.. I tried to like this game, I loved the premise for the story, New Orleans noir. Unfortunately, it just has way too much text and not enough happening. The atmopshere is not really there either.. While I briefly played the Deadlands tabletop RPG back in the 90s - yup, I'm THAT old! - I'll confess to having never so much as HEARD of this Deadlands Noir phenomenon. Now, considering that Deadlands was more-or-less a transposing of Call of Cthulhu-style antics into a Western (read: cowboy) setting, I'm not quite sure what the purpose of transposing Call of Cthulhu-style antics into a 1930s setting is, considering that that's precisely when the original Call of Cthulhu RPG was set anyway! BUT...I'm not here to query the existence of a tabletop RPG, I'm here to review a video game/"visual novel" set in that universe. So get awn wit' it, already! Now, while I played plenty of Fighting Fantasy-style gamebooks when I was young, and read the occasional "Choose Your Own Adventure"-style book as well, I'm not going to pretend that I'm especially well-versed in the world of the "visual novel". I've played a couple, and that's about it. And in all honesty, they're not a medium terribly well-suited to yours truly, considering that I speed-read too fast to become truly immersed in whatever it is that I'm reading, and, well, basically, that's the main thing which these kinds of "games" are comprised of: Reading! I'll further add that I'm a little ambivalent about the VALUE of text-based adventure games in an era where video games are capable of graphics arguably more convincing than a lot of the CGI you see in BLOCKBUSTER MOVIES these days (♥♥♥♥ you all, I'll take the visual aesthetic of Bioshock Infinite or Outlast over a frigging MARVEL or recent PETER JACKSON movie, any day)! But again I digress, as I'm here to attempt to objectively review this game for what it is, rather than query the very validity of its existence at all. So how does this stack up as a "visual novel", given my understanding of what this genre aims to achieve? Well, the visuals themselves are...well...they're okay. A bit sub-standard considering the whole nature of the project, but certainly nowhere near "bad" enough to significantly diminish the experience...though there's precious few images actually on offer (perhaps mercifully), and they don't always illustrate what is being described in the text 100% accurately (invisible fedoras, anyone?)! So what about...the writing? Well, being a "noir" (read: detective) piece, the writing is certainly appropriate and on the whole, pretty good...sure it's not Raymond Chandler, but whad'ya expect? It's fine, it really is, and even served me up the occasional chuckle. Try this one on for size: "He looked as nervous as a rabbit at a coyote convention." Now, if that don't float ya boat, then you're probably not gonna have a very good time here. It certainly does "the job" it's meant to do, in my humble opinion. As does the music, which is nice enough without being anything to write home about. Unless your mother is especially into a mix of moody jazz and pseudo-orchestral horror movie soundtracks (in which case she'll probably appreciate your letter). What about...story? Hoo boy. Here's the kicker. IT'S REALLY FRICKING SHORT. How short?! Well, under an hour, if you read as quickly as me...maybe an hour-and-a-half if you're a super-slow reader. And "gameplay"? Well...again, I'm not sure I made much more than about eight to ten "decisions" during the course of the entire game! Sure, none of those led to me DYING, so maybe you get a bit more bang for your buck if you DO manage to snuff yourself at some point; and perhaps there's even a teeny, tiny bit of replayability* if you start all over again, and make a few different choices here and there. But there's no surely no justification for the four-dollar asking price. Oh, and it ends with an ADVERTISEMENT for the tabletop game, so if its main purpose is to be a shameless advertisement for an altogether different product...maybe it's worth a BUCK, if that?! (FREE also occurs to me as a reasonable price-tag, but let's not quibble.) If I haven't managed to talk you out of it yet, at least wait until a significant sale. Consider this a very WEAK recommendation at best, and only at a bargain-basement price. Verdict: 5/10.(* Google tells me that "replayability" isn't a real word. Google can go ♥♥♥♥ itself. I'M OLDER THAN IT IS, SO IT CAN LEARN TO RESPECT ITS ♥♥♥♥ING ELDERS, SO IT CAN.). The story is too short with no substantial gameplay. If you're expecting a virtual novel which you can get into and play for hours as a complex story unravels, this is not what you're looking for. It's quite cheap, but somehow still manages to deliver below its value. The mechanics are simple, and although I don't get too hung up on that in a visual novel, the story hardly compensates for it. Overall, it feels like one of those toys you get out of Kinder Surprise eggs, you know? Very underwhelming.. This visual novel has got a really nice mix of characters I got a liking for. It has a good amount of irony and wit and together with the music and pictures it creates a enjoyable atmosphere. It was fun to replay and try out other paths and decisions and that not only to get all the achievements :DSteering worked ok for me and would have been even more easy if I had bothered to take a closer look to the tip and pref section ;) Two stories are out already and as I said, I would like to get some more of those likable charakters!Over all a fine and round piece of work warming you up some hours with a good time. For :me: it is 10\/10

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